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Sick of lag? Just want to get on with the game?

Reduce The Lag is a service designed to reduce the latency for several massively multiplayer online games

We bounce your game data via our network of servers before finally sending it onto the real game servers. The result is more stable network communications for your game, with up to a half in latency.

Install RTL and just play, lag free!
No programs to run every time,  no usernames and passwords,  no game crashes and no overloaded servers. Once RTL is installed you never need to think about it again. Just open World of Warcraft (Wow), Aion, Tibia, Star Wars: The Old Republic (SWTOR) or Tera, and play lag free.

Both the RTL client and our server software has been custom written for the task.
Utilizing geodns server allocation with automatic load balancing and failover of over 40 servers you will never have to worry about which server has the best lag and least load for you.

Why is low latency important?

Online games are designed to be fun, entertaining, and to look great!
Unfortunately the net code is often given a back seat and the designers simply don’t have as much experience with online networks.
The effects of this are not normally noticed because the game is written, tested, and played by gamers usually less than a few hours away. Every spell they cast, every action they take, every little thing they do gets to the game servers faster than 1/10th the blink of an eye.

For players further away this delay can become a full half second!
We’ve been significantly disadvantaged.
By reducing your latency with Reduce The Lag (RTL) you can even the odds. Every action gets to the game servers almost twice as quick! Attacking, Casting, Moving, Jumping, Looting, Dueling … every action!

With a heap of servers, private networks and employees proficient in network programming at our disposal, we decided we should do something about it.

We are confident you will be very impressed with our solution.

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Updates:

May 27 2016 – A new version of RTL has been released – RTLv3.1.36. It includes features for our new Cloud Routing function (beta), and also includes some fixes to make it more reliable in reloading your configuration after a change (without having to reinstall it manually) and the reliability of the change server page.

Apr 28 2016 – RTL servers for Tree of Savior – South East Asia (SEA) have been activated.
If you’re playing on TOS SEA Servers Please update your selection in our members area, if you don’t have the right server selected then RTL will probably increase your latency instead!

Mar 30 2016Tree of Savior – has been added to RTL. You’re welcome to give it a go!
Please ensure you have the latest version of the RTL client installed.
Note – We’re a little unimpressed that there’s only 1 x server location for all of US, EU and SEA Tree of Savior users. RTL will still be helping, but you may still notice it lagging if you live on the opposite side of the planet (eg, Asia Pacific). Hopefully this is just a temporary thing they’ve done for the early access period.

Mar 5 2016Black Desert Online!
Today we added Black Desert Online to RTL!
The latest version of RTL is required for BDO to work properly, but so far everything to do with the new version seems to be running smoothly.
Its nice to see an MMO doing some new things, rather than just another clone of World of Warcraft.

Jan 19 2016 – Congratulations or Concern?
Blade & Soul seems to have been pretty popular this weekend, setting some of the longest play times we’ve ever seen!