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Sick of lag? Just want to get on with the game?

Reduce The Lag is a service designed to reduce the latency for several massively multiplayer online games

We bounce your game data via our network of servers before finally sending it onto the real game servers. The result is more stable network communications for your game, with up to a half in latency.

Install RTL and just play, lag free!
No programs to run every time,  no usernames and passwords,  no game crashes and no overloaded servers. Once RTL is installed you never need to think about it again. Just open World of Warcraft (Wow), Aion, Tibia, Star Wars: The Old Republic (SWTOR) or Tera, and play lag free.

Both the RTL client and our server software has been custom written for the task.
Utilizing geodns server allocation with automatic load balancing and failover of over 40 servers you will never have to worry about which server has the best lag and least load for you.

Why is low latency important?

Online games are designed to be fun, entertaining, and to look great!
Unfortunately the net code is often given a back seat and the designers simply don’t have as much experience with online networks.
The effects of this are not normally noticed because the game is written, tested, and played by gamers usually less than a few hours away. Every spell they cast, every action they take, every little thing they do gets to the game servers faster than 1/10th the blink of an eye.

For players further away this delay can become a full half second!
We’ve been significantly disadvantaged.
By reducing your latency with Reduce The Lag (RTL) you can even the odds. Every action gets to the game servers almost twice as quick! Attacking, Casting, Moving, Jumping, Looting, Dueling … every action!

With a heap of servers, private networks and employees proficient in network programming at our disposal, we decided we should do something about it.

We are confident you will be very impressed with our solution.

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Updates:

Jul 21 2017 – We’re currently investigating problems with RTL not working for all regions of Black Desert Online (US, EU and SA) since the recent update.

Jun 25 2017 – Support for Master X Master has been added to RTL.
Please make sure you’re using the latest version of the RTL client before enabling our MXM configuration. Good luck and have fun!

Jun 7 2017League of Legends is back.
We’ve begun testing League of Legends on RTL v3.1.50. So far there’s only a small latency improvement, but you also get all the other stuff that RTL is doing as well, so it should still help.
You’re welcome to give it a go also! Don’t forget to download the latest version of RTL (v3.1.50) from our members area, or it won’t work properly.

May 17 2017 – Our configuration for Final Fantasy XIV has been updated to reflect their new US data center’s networks and location.
Recommend stopping and starting RTL or just reinstalling RTL over the top, to force it to download the latest configuration.
Please let us know if you experience any issues, but keep in mind that SquareEnix will probably experience some teething issues with their new servers.

May 3 2017 – Tibia Disabled
We’ve removed our support for Tibia until further notice. The Tibia 11 client now uses the BattlEye game protection and anti-cheat system, preventing many things like RTL, game overlays, and recording software from working.
RTL appears to have the ability to bypass BattlEye if we needed to, but it would probably be detected and would likely result in your account getting banned. So we’ve decided not to take this route.