Reduce The Lag is a service designed to reduce the latency for several massively multiplayer online games
We bounce your game data via our network of servers before finally sending it onto the real game servers. The result is more stable network communications for your game, with up to a half in latency.
Install RTL and just play, lag free!
No programs to run every time, no usernames and passwords, no game crashes and no overloaded servers. Once RTL is installed you never need to think about it again. Just open World of Warcraft (Wow), Aion, Tibia, Star Wars: The Old Republic (SWTOR) or Tera, and play lag free.
Both the RTL client and our server software has been custom written for the task.
Utilizing geodns server allocation with automatic load balancing and failover of over 40 servers you will never have to worry about which server has the best lag and least load for you.
Why is low latency important?
Online games are designed to be fun, entertaining, and to look great!
Unfortunately the net code is often given a back seat and the designers simply don’t have as much experience with online networks.
The effects of this are not normally noticed because the game is written, tested, and played by gamers usually less than a few hours away. Every spell they cast, every action they take, every little thing they do gets to the game servers faster than 1/10th the blink of an eye.
For players further away this delay can become a full half second!
We’ve been significantly disadvantaged.
By reducing your latency with Reduce The Lag (RTL) you can even the odds. Every action gets to the game servers almost twice as quick! Attacking, Casting, Moving, Jumping, Looting, Dueling … every action!
With a heap of servers, private networks and employees proficient in network programming at our disposal, we decided we should do something about it.
We are confident you will be very impressed with our solution.
Jun 11 2016 – The RTL configuration for WildStar has been fixed.
Please ensure you’re using the latest version of RTL, and you should restart or reinstall RTL to force it to download the updated configuration that includes the fix.
Please let us know if you experience any further troubles.
Jun 10 2016 – RTL v3.1.38 has been released.
It includes several fixes for the stability of the main RTL service, to help prevent it from crashing. It also includes a new dynamic server selection mode, ready just in time for World of Warcraft 7.0 – Legion.
Our dynamic server selection feature means that your World of Warcraft can be connected to several different RTL servers at the same time. The best is chosen automatically as needed. In testing we’ve seen RTL connected to 4 different RTL servers simultaneously! – battle.net, game server, realm server, and instance server connections are all treated separately.
Jun 8 2016 – Several users on South American ISPs (eg gvt.net.br, vtr.net and speedy.com.ar) have reported intermittent problems with high latency, lag spikes and disconnections recently. The issue appears to lie with one of their internet provider’s wholesalers (telefonica-wholesale) causing problems in busy times.
While we cannot fix problems inside your ISPs networks, sometimes changes in RTL can help you bypass it.
If you notice very high latency and lag spikes then we suggest using our Cloud Routing beta feature to try to bypass the problem.
You might also use our server selection page in our members area to try changing between a few of our different network providers and see if there is any improvement.
Also, please don’t forget to contact your provider and inform them of your unsatisfactory connectivity.
Apr 28 2016 – RTL servers for Tree of Savior – South East Asia (SEA) have been activated.
If you’re playing on TOS SEA Servers Please update your selection in our members area, if you don’t have the right server selected then RTL will probably increase your latency instead!
Mar 30 2016 – Tree of Savior – has been added to RTL. You’re welcome to give it a go!
Please ensure you have the latest version of the RTL client installed.
Note – We’re a little unimpressed that there’s only 1 x server location for all of US, EU and SEA Tree of Savior users. RTL will still be helping, but you may still notice it lagging if you live on the opposite side of the planet (eg, Asia Pacific). Hopefully this is just a temporary thing they’ve done for the early access period.