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Sick of lag? Just want to get on with the game?

Reduce The Lag is a service designed to reduce the latency for several massively multiplayer online games

We bounce your game data via our network of servers before finally sending it onto the real game servers. The result is more stable network communications for your game, with up to a half in latency.

Install RTL and just play, lag free!
No programs to run every time,  no usernames and passwords,  no game crashes and no overloaded servers. Once RTL is installed you never need to think about it again. Just open World of Warcraft (Wow), Aion, Tibia, Star Wars: The Old Republic (SWTOR) or Tera, and play lag free.

Both the RTL client and our server software has been custom written for the task.
Utilizing geodns server allocation with automatic load balancing and failover of over 40 servers you will never have to worry about which server has the best lag and least load for you.

Why is low latency important?

Online games are designed to be fun, entertaining, and to look great!
Unfortunately the net code is often given a back seat and the designers simply don’t have as much experience with online networks.
The effects of this are not normally noticed because the game is written, tested, and played by gamers usually less than a few hours away. Every spell they cast, every action they take, every little thing they do gets to the game servers faster than 1/10th the blink of an eye.

For players further away this delay can become a full half second!
We’ve been significantly disadvantaged.
By reducing your latency with Reduce The Lag (RTL) you can even the odds. Every action gets to the game servers almost twice as quick! Attacking, Casting, Moving, Jumping, Looting, Dueling … every action!

With a heap of servers, private networks and employees proficient in network programming at our disposal, we decided we should do something about it.

We are confident you will be very impressed with our solution.

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Updates:

Aug 14 2017 – RTL client v3.1.54 has been uploaded to fix a problem where, for some people, the previous version caused games to take up to 10 seconds longer to start up. You can download it from our members area.

Aug 7 2017 – A change has been made to RTL’s server code to help avoid accidentally disconnecting Black Desert Online users using our region unlock profiles. The game appears to be accidentally leaving open many unused miscellaneous connections, but our system was disconnecting the wrong ones.
This change is effective immediately.

Aug 3 2017 – We’ve added a modified Blade & Soul EU configuration for users experiencing troubles with region locking and chat issues because of our recent change to our BnS configuration. You can find the option on our members area page.
Please ensure you’re using the latest version of RTL (v3.1.53) in order to use this configuration.

Jul 31 2017 – Our Blade & Soul profile for the European realms has been updated to behave the same as our US profiles.
The launcher and authentication steps are done without going through RTL anymore, only the gameplay is proxied. NCSoft will see your real IP, so you may need to authorize a new location location in order to play.

Jul 22 2017 – A new version of the Reduce The Lag client has been released to fix a problem where RTL may not have been reducing the latency as well as it could for some users in several games. This includes at least Black Desert Online, Guild Wars2, and Master X Master. It doesn’t include World of Warcraft or Aion.
This is an important bugfix. You should download RTL v3.1.52 from our website’s members area.